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Modifying the Illumination mag. Brighter?

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Old July 5th, 2009, 22:26   #1
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Modifying the Illumination mag. Brighter?

I just got one for my m15..

I notice there is a uv led inside. Now I know uv may work. but am wonderin gif I install a hyper bright white led.. would I not be able to super charge them faster than this dim uv?

I am also looking into modifying a standard mag into an illumination but no rush there.

Thoughts?
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Old July 5th, 2009, 22:28   #2
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white would be less efficient than uv ... if you want to do something, add some uv leds. i made a tracer mag using 2 .5w uv leds and its working very well!
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Old July 5th, 2009, 22:40   #3
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The UV light might look dim, but you can't see UV radiation. Its not in the visible spectrum. So the UV light is outputting way more of the UV light than a high intensity white LED. And it is the UV rays/radiation that are actually activating the phosphorescence, and making the BBs glow.

If you want to boost its ability, install high quality UV LEDs
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Old July 5th, 2009, 22:58   #4
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Originally Posted by lemegacool View Post
white would be less efficient than uv ... if you want to do something, add some uv leds. i made a tracer mag using 2 .5w uv leds and its working very well!
I would like to see a step by step on this ....Im an electronics dunce and wouldn't be able to figure it out on my own.
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Old July 5th, 2009, 23:17   #5
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Originally Posted by ex-royal View Post
I would like to see a step by step on this ....Im an electronics dunce and wouldn't be able to figure it out on my own.
lol its really simple... i might do a diy post sometime... i made it inside a kracken hicap! lol
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Old July 5th, 2009, 23:55   #6
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i have ordered a few hyper led's and will dos ome testing once they arrive and post my result son what provides the best light and longest brigtness

As for adding another or replacing the current uv led. i may do this. I ordered some hyper bright 3mm uv's also

will do a diy guide
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Old July 6th, 2009, 00:00   #7
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Cool. But trust me, the UVs will do it better. If they don't, I will be baffled, because as I knew it, it was the UV lights that made phosphorescent materials glow. Like glow in the dark paint, at laser tag places. They use UV "black" lights to make the paint glow.
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Old July 6th, 2009, 01:07   #8
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well your thinking of uv reactive material

it may very well be possible that uv is better. I am ordering in new bright uv lights also.

I will compare what is in there. to my new ones. and to a hyper white.

Setup a dark box to have them all light at the same time. for the same length and I will count to 10. turn off the light and see who is brighter

then I will let them die. and flash the lights for a half second to simulate them running through a mag at full auto.

the uv in the mag may be a hyper already or just a basic one.

will test and find out an dlet you guys know


I just opened it up. should be easy enough and may look into adding a second led if I feel its required

Still wish I could light the ones in the hop up. lol
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Old July 6th, 2009, 01:16   #9
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how about this

what if you added something like this
http://www.airsoftparts.ca/store2/in...oducts_id=1290
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Old July 6th, 2009, 01:17   #10
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Originally Posted by takagari View Post
well your thinking of uv reactive material

it may very well be possible that uv is better. I am ordering in new bright uv lights also.

I will compare what is in there. to my new ones. and to a hyper white.

Setup a dark box to have them all light at the same time. for the same length and I will count to 10. turn off the light and see who is brighter

then I will let them die. and flash the lights for a half second to simulate them running through a mag at full auto.

the uv in the mag may be a hyper already or just a basic one.

will test and find out an dlet you guys know


I just opened it up. should be easy enough and may look into adding a second led if I feel its required

Still wish I could light the ones in the hop up. lol

you could also use a supressor with the built in tracer unit, that could help a bit.
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Old July 6th, 2009, 02:19   #11
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you could also use a supressor with the built in tracer unit, that could help a bit.
i looked into that. and the muzzle flash you get from the supressor gives your position away.

I like hte mag idea. just want to improve on it
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Old July 6th, 2009, 03:09   #12
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Just to let you know, the mag version is much less efficient that the suppressor version. Since it lights up the BB's in the mag, they can sit in your feed path/hopup for a while before shooting them, losing their glow.

The new TM V2 tracer unit has a lot less visible flash.
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Old July 6th, 2009, 04:23   #13
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Get real complex:
UV lights somehow in the hop up unit somewhere.... O.o
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Old July 6th, 2009, 11:49   #14
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Quote:
Originally Posted by Styrak View Post
Just to let you know, the mag version is much less efficient that the suppressor version. Since it lights up the BB's in the mag, they can sit in your feed path/hopup for a while before shooting them, losing their glow.

The new TM V2 tracer unit has a lot less visible flash.
I am aware of this and as i said i dont like the supressor as much. plus its triple the cost or more
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